The Fifth Battle
Coronithi v Legion III
The Coronithi Chief was determined to stall the advancing Vard Legions with a hit and run battle hoping to fall back to the Capital with as many men remaining as possible.
The Vard General decided that the landscape he had just advanced into favoured a more defensive stance and fought the battle with this in mind.
The Vard control the hill and have their archers in the woods. The Coronithi attack somewhat halfheartedly.
At one point the Vard are drawn into an attack...
but their General is cautious, wanting to preserve numbers for an attack on the enemy Capital
The Coronithi withdrew with both sides suffering some losses.
Turn 7 saw further movement by Legion IV and recuperating forces on both sides
The Sixth Battle
Coronithi v Legion III
A very reduced Coronithi tribal force, plus the Capital's town garrison, faced the Vard Legion III.
The Vard General employed the same tactic that had won him the last town, firing on the garrison (who are not able to move) and avoiding a frontal assault until they have been sufficiently weakened.
The Coronithi Chief's plan was to march down the Vard's left flank and tackle the archers before the garrison was shot full of arrows.
With the garrison slain the Vard were able to occupy the Capital
A last desperate fight took place
With the fall of the Capital the long awaited mobilization of a fourth tribal force evaporated.
The Brocoli (the last surviving tribal force) decided to accept terms. The Vard had successfully expanded their territory and were looking for a new Hare & Hounds board to invade.
Bob's idea for using a Hare & Hounds style board for mini-campaigns has certainly worked for me. It would be interesting to try this in a Horse & Musket setting at some point.