Sunday, 29 October 2017
Fish Stew - An All Hallows Special (not for the faint hearted)
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Game Design This game featured the rules written and used by Sprinks over at the Wronghammer blog (that's a link I hope, though my HT...
4 comments:
Saturday, 28 October 2017
Nano Campaign - Two Tribes Part 5 (The End)
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Introduction So we come to the final battle in this little campaign (collective sigh of relief). The remnants of the Lunares' army (B...
6 comments:
Saturday, 21 October 2017
Nano Campaign - Two Tribes Part 4
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Introduction Having joined his two forces, Vindicatus proceeded in a barbarous fashion to his final target. His plan was to quickly destro...
2 comments:
Nano Campaign - Two Tribes Part 3
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Game Features The same as Part 2. Introduction Vindicatus himself led the Southern prong of the Lunares' invasion South. Two more ...
2 comments:
Saturday, 14 October 2017
Nano Campaign - Two Tribes Part 2
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Game Features These are the same as the last post except; the game will last 15 turns; all units suffer -1 to combat or firing rolls when ...
2 comments:
Saturday, 7 October 2017
Nano Campaign* - Two Tribes Part 1
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Game Features The rules used are Portable Wargame Rules: Ancients. The following table shows the qualities I use for the different unit...
4 comments:
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