Today's post by Tradgardmastare, featuring his Gondor Army (see here ), got me reminiscing about my old collection of MiniFigs Mythical Earth figures.
I think that they are almost certainly my favourite Wargames' figures, and definitely the most used. During the mid to late 1970s many , many games were played, either solo or against school friends who also collected these charming toys, featuring the Armies of Good and Evil and often involving the siege of an Airfix Roman Fort. Most people were using the proto-fantasy rules featured in the back of WRG Ancients version 4(?) or Wizards and Warfare by Peter Irving, which I had - it cost the princely sum of 50 New Pence, which was quite a lot considering the cost of MiniFigs Infantry was about 7p each.
By modern standards they are not fantastic pieces of sculpture, but the limited amount of pocket money available meant that each purchase involved hours thinking about which figures to buy, consulting the adverts in Military Modelling and writing wish-lists, and this added to the pleasure of owning them.
That's probably enough waxing lyrical by me for one day. Do you have a favourite range of wargame figures??
Advisory Note
Please Note: This blog contains poorly painted toy soldiers that may offend those of an aesthetically sensitive disposition.
Thursday, 19 September 2019
Saturday, 17 August 2019
Battle is Joined
Background
Albionia's colony on the Uqbal sub-continent is bordered to the North by a wilderness of hills and deserts that are inhabited by fiercely independent tribesmen. To the East is the Kingdom of Uqbalistan, formerly a useful puppet state and ally, but recently, under the new King, becoming a potential problem. The small Army of Uqbalistan had been trained and equipped by Albionia and was a handy tool in the fight against slave-traders and troublesome desert tribesmen. The new King has raised many conscript regiments, arming them with old muskets, and spies report tribes from the hills and deserts are in his pay. In a recent dispatch to the Motherland, the Governor of Albionian Uqbal has warned His Majesty's Government that there is a high probability of conflict with the Kingdom of Uqbalistan.
Albionian military keeping a close eye on the border, for good reason
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Game
A force from the Army of Uqbalistan has moved across the border and is currently occupying the last stop of the Trans-Uqbal Railway.
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Went for a Joseph Morschauser look here...
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A column of Albionian troops rush to repulse the invaders.
| Dirigible's view of the battlefield |
| Conscripts defend the Station with Regular troops held in reserve |
The Uqbalistan General and a battalion of Regulars behind the Railway Station
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Early action on Albionia's right flank (the Uqbali Cavalry are "Heroic" 28mm)
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Albionian Infantry march to rifle range (outside of musket range)
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| The sharp shooting of the Guards removes all the enemy gunners |
The loss of their commander brings the Uqbalistan Army close to exhaustion point
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Uqbali forces fall back to avoid casualties but by Turn 7 Exhaustion Point is reached
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This game did not turn out how I expected, due to a lucky shot by a Guardsman that took out the General, which always makes things more interesting! Putting the conscripts with their muskets (50% shorter range than rifles) to the front was a mistake, as two battalions of the rifle-armed regulars didn't even get to move before Exhaustion Point was reached - fortunes of war etc. Until next time, thanks for visiting.
Saturday, 10 August 2019
More Questing for Brin the Barbarian
Introduction
Found time for another quick game of Brin the Barbarian (see side bar for the latest version of the rules). In this encounter Brin has been joined in his quest by Auburn Aoife. They are represented here by Minifigs SSX1 The Barbarian and SSX3 Pirate Girl.
A note on pronunciation: Brin rhymes with green and not grin. Aoife is pronounced EE-fah.
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| Brin goes for tighty-whities and leather cummerbund, Aoife wears traditional chainmail bikini |
Setting
Brin and Aoife have wandered into a land known as The Petty Kingdom. This dismal country, all that's left of a once prosperous Empire that tore itself apart in uncivil war, is ruled over by a creature of infinite malice and evil, The Great Toad. The Toad lurks in the centre of a swampy area called the Gripping Mire, surrounded by his rabid, sycophantic supporters. The countryside surrounding the Mire is an impoverished land where the common folk strive beneath the yoke of the malevolent Toad and his foam-mouthed followers, and outsiders are at best tolerated, until their money runs out, or more likely meet a grisly end.
Game
The red markers represent possible encounters, inspired by 2D6 Sword and Sorcery. Some possible encounters were rolled for as the heroes approached the counters, the last being more difficult to deal with.
| The first encounter - The Howling Woman, a harmless Soothsayer (Minifigs SSX4 Witch) |
| Second encounter - an ape who was quite tough (Minifigs SS21 Great White Ape) |
| The sky darkens as our Heroes enter the village |
The local Witch, Barking Mad Annie of Widdicombe, an acolyte of the Great Toad, and her henchmen block the entrance to the village. Mad Annie is played by Minifigs SS11 Witch of the Mists. On the left is Steve, a Xenophobic thug (Minifigs SS61 Ogre) and on the right is Gover, a back-sliding slimy thing of dubious origin (Minifigs SS49 Gargoyle) who looks like a proto Teletubby
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| Mad Annie (with a terracotta lantern) and Stinky-Winky (with a Subway) |
The resulting battle was touch and go for our Heroes. Regrettably it got too dark to take any more pictures, however I can report that Mad Annie fled to the swamp and Brin and Aoife overcame their foes and left the Petty Kingdom with nothing to show for their exploits other than some new scars.
Tuesday, 16 July 2019
Sprinks' Oldhammer Challenge - Complete (and Extended)
By way of introduction
Sprinks (aka Thrifty Git) set a challenge back in May (that long ago??). As a reminder, as it was a long time ago, the challenge was to purchase and prepare an Army in the Oldhammer (original Warhammer) style for approximately £30.00 sterling, or local equivalent and to have it combat ready before August.
So having invested just over £20.00 (including P&P) on a 10mm size Medieval Army from those fine fellows at Irregular Miniatures I give you a completed Bretonian Army in the Oldhammer style (I think) before August.
The Army comprises, One General (and standard), 2 bases of Knights, 2 bases of Mounted Sergeants, two bases of Men at Arms and 2 bases of armoured crossbowmen.
The next stage
I could just put the little Army aside now but that would be too easy. As I have a pile of 10mm figures from some earlier (unfinished!) projects, I'm going to grow my Bretonian force, acquire an enemy army and probably write some Oldhammer Lite rules. What fun! Thanks Mr Sprinks for yet another Wargaming project!
Here's the first addition
| The Green Knight - known for losing his head. |
Sunday, 14 July 2019
The Quests of Brin the Barbarian v1.1
I have finally got round to adding the Sorcery section to the Quests of Brin the Barbarian rules (see side-bar). It does require a bit of recording I'm afraid which I know isn't to everyone's taste. Here's some photos of the test gaming.
Game 1
The enigmatic Wizard in the Woods is out for a stroll when
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| he is attacked by two reckless Forest Orcs |
| The Orc with the axe is momentarily paralysed with an Evil Eye curse |
| The second Orc attacks |
| and is blasted by a Fireball |
| The Wizard uses a blast of raw magic to destroy the other Orc |
Game 2
A long dead Sorcerer has been brought back to Undeadness by a rouge Necromancer. Brin has been tasked with destroying this monster.
| The Sorcerer in his animated mummy form |
| As Brin arrives a spell causes skeleton warriors to emerge from the ground |
| Having made short work of the Skellies, Brin approaches the Creature.. |
| who promptly vanishes to return in another game. |
Saturday, 13 July 2019
Quick "Close War" game
Introduction
A bit like decorating, it's the preparation of wargames that seems to take all the time. Actually Wargames are nothing like decorating; I loath decorating at the best of times. Anyway, I'm rambling like a prospective Prime Minister avoiding the question.
Todays quick game was a Featherstonesque Close War. A few old figures were grabbed from the toybox and hurled into action...
Game
A patrol is bringing a defector back to Divisional HQ for debriefing but to do so they must pass through a valley crawling with local tribesmen bent on killing the traitor and as many of the colonial overlords as possible. I couldn't find my Rolls Royce Armoured Car so used a Saladin instead.
| The patrol starts entering the valley |
The ambushers cannot be spotted until they open fire
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| The firing begins |
| Some natives get restless and a melee ensues |
The cross fire has taken its toll but the chaps push on through the valley
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In true Maudlin style, the Armoured Car missed everything it fired at. With hind sight the natives should have just run out and overwhelmed the column instead of taking cover as they were perfectly safe. The patrol and its charge escaped and the valley was left to the goats
| Blehhh |
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