Before reporting the game I want to point you in the direction of Roger's Matchbox game which is a really very brilliant Cowboy shoot-out, featuring thematic dice!! Please visit here.
The Game (see the last blog post for the rules)
The grid squares were shuffled (blank side up) and 9 picked and placed between the Reserve Areas
The two sides diced for ends. Red scored highest and chose North.
Simultaneous Artillery fire saw red lose an infantry unit on the first throw!
Army Blue attacked the town and moved up a unit from the Reserve Area. Army Red replaced his lost Infantry unit with a reserve.
Turn 2 saw another Red Infantry unit destroyed by Artillery fire!
Blue's attack on the town continued without success. Red brought his final reserves into action (not illustrated)
Blue's Artillery fumbled on Turn 3 allowing Red to rush out of the woods and attack them. The attack on the town saw a Blue success with a natural 6 rolled - Red were now down to two units!
Blue moved up more forces on Turn 4. Red was now attacking both the town and the hill, desperate to damage Blue somewhere!
Disaster for Red! Turn 5 saw the Red Army reduced to one unit which was looking likely to get surrounded!
The horror show was completed on Turn 7 - a complete massacre of Red's Army and a resounding success for Blue. Not at all as I expected things, mainly due to the powerful (rather too powerful) artillery that wiped out two units of Infantry at the beginning of the battle blunting Red's defence.
The playing pieces, in case anyone wants to have a go...