![]() |
| Source: Wikiperdia |
After defeating the Russians at Eylau, the French push on in pursuit of their foe. Russian General Bennigsen is informed that Marshal Lanne's corp is isolated and attacks across the River Alle.
![]() |
| Source: Wikiperdia |
After defeating the Russians at Eylau, the French push on in pursuit of their foe. Russian General Bennigsen is informed that Marshal Lanne's corp is isolated and attacks across the River Alle.
Today's post (text/photos being the intellectual property of Mark Cordone) sees the conclusion of the fighting in the Northwest for the Year of the Hyena. Mark used the Two Hit variant for Dominion of the Spear that I discussed in the previous post.
Please note: There were more photos provided by Mark than are featured below - for some inexplicable reason I have had a lot of problems downloading them. Hopefully normal service will be resumed in future.
***
The Battle of Lycaeum
Following the battle of Aricia, the leaders of the Tetrapolis met to decide what to do. Anaxander lobbied hard for an invasion of Lusatia, but in the end, it was decided to take advantage of the destruction of the Picenian fleet and mount an expedition to liberate Therissa. Cleomenes, Strategos of Cyraeus was chosen to command the army and at the end of the summer they set sail landing on the northern coast of the island on the 16th day of the 9th month of the year of the Hyena.
Cleomenes consolidated his position then marched east and then south to attack the capitol city that gave the island its name.
Gaeius Epidus Marullus was governor of the island and faced a difficult situation. The landing of the Tetrapolis army had stirred up considerable unrest, and he also knew there would be no chance of a relief force until at least the middle of the next year. He did have a tough, unbeaten veteran army however, so he decided his best chance of success was to offer battle. This he did on the last day of the 9th month of the year of the Hyena.
The day dawned cool and bright as the armies deployed on the open plain north of the city. Marullus placed the 4th Legion in the left sector, his archers in the center and the (veteran, disciplined) 3rd Legion to the right. The equally tough 2nd Legion and his cavalry were in reserve. All in all he had 20,000 infantry and 3,000 cavalry under his command for the battle.
Cleomenes had some 10,000 armored phlangites which he divided into two phalanx's and deployed them on his left and center. On the right were a further 5,000 spearmen. In reserve he had another 5,000 Marines from his fleet, his 3,000 cavalry and a further corps of (unreliable) peltasts, natives of the island who had joined his army on the march.
The battle opened with an advance on the left, but the phalanx was unable to make any headway and the combat ground on without result for the rest of the day.
Autumn in the Year of the Hyena witnessed a large horde of mounted raiders moving from the steppe lands of the territory known in the "civilised" world as Inconnu. Their purpose unknown, the horde arrived in the small Northern province of Qushia. The local Satrap, Rostam Anoraq, had had a peaceful life up to this point, paying the minimum amount of tax he felt he could get away with, and avoiding being dragged into State politics, wars etc. Having prudently eschewed the demands of the real world for many years, suddenly the real world had turned up on his doorstep in the form of a few thousand, hairy, smelly barbarians on horseback.
![]() |
| Progress of the not so golden horde |
The following battles were fought using Dominion of the Spear with a 2 Hit variation for some units, an idea that was kindly sent to me by Mark Cordone (published originally on Facebook?). All of the units of the Horde are mounted, but two have the "ferocious" bonus; this gives them +1 in combat. If these units are hit, they remain in combat but lose their bonus (they are shaken) for the rest of the battle. If hit again they are eliminated in the usual way. I like this variant as it makes special units a little less vulnerable as benefits their status as exceptionable warriors.
Battle 1 - The Oasis of Shapoor
The Horde has arrived at a watering hole and settled down for a week or so, plundering the local flocks and farmsteads for victuals and scaring away the caravan traffic that uses the oasis. The Satrap, fearing a loss of revenue from the caravans not to mention the tedious complaints from his people, orders the Headman at the nearby town of Baqusra to send the town garrison to chase off the invaders.
Having consumed all the local flocks, the Horde rolls on to the little town of Baqusra. The remaining town garrison, bolstered by some Provincial troops, has had a little time to set up temporary defences (strangely the tax money that has been put aside for the construction of town walls has disappeared).
A very recent purchase at a bargain price, Henry Hyde's Wargaming Campaigns, which is currently on offer at Pen & Sword (please note I am not affiliated with either Mr Hyde or his publisher!)
![]() |
| The opposing General came straight over to have a look! |
Having an hour to spare, I devised a brief Mini-Campaign set in Robet E Howard's Hyboria, with the battles to be decided using the Dominion of the Spear rules. This is based on the situation in Howard's Conan story, Beyond the Black River.
Settlers from Aquilonia have for some years been transforming the land between the Thunder River and Black River, formerly Pictish tribal territory. The Picts fear that more colonists will soon be pushing West due to the establishment of Fort Tuscalan with its permanent garrison that guards the interests of the Aquilonians.
A brief word on Picts: Long before I read any of Howard's works, my grandfather explained to me that in Britain, the enemy of the Romans was some people who lived North of the Wall and were called Picts. In my mind that meant they must look like Airfix Ancient Britons. This has always stuck and is why in the following the Picts are played by 10mm Gauls.
![]() |
| The Campaign Flow Chart |
The Campaign begins with the Picts, under War Chief Garm the Hapless, attacking Fort Tuscalan...
The Attack on the Fort
Despite having the advantage of a defensive position, the Aquilonians were overwhelmed by the ferocity of the Picts (coupled with the ridiculous number of 6s they rolled).
The Picts, having sacked the Fort, pushed on to the nearest settlement. Here the situation looked even more precarious, with a force being made up of mainly settlers utilizing a defencive hedge.
Battle Three
Hotly pursued by an Aquilonian Army, the Picts fled deeper into their own land. Finally Chief Garm turned and gave battle
The Aquilonian centre had the advantage of a steep sided rocky outcrop on which to perch and worry the Picts with long spears. Although the defenders gave a good account of themselves, the Aquilonian knights were avenged on the foe for the destruction of Fort Tuscalan. Chief Garm fell to a lucky lance thrust (4 + 1 for elite) and was hapless indeed.
Today's episode chronicles the next part of Picenia's attempt at further expansion into the Cyraenian Tetrapolis; an invasion by sea. Note: Text and Pictures are the intellectual property of Mark Cordone. The quote in the title appears in the movie Clash of the Titans (1981). Interestingly the Kraken is apparently not an ancient Greek myth but is Scandinavian in origin.
***
The Battle of Aricia