Advisory Note

Please Note: This blog contains poorly painted toy soldiers that may offend those of an aesthetically sensitive disposition.

Saturday, 5 April 2025

Another day, another Tyrant

 Following on from the last two posts, here are a few more thoughts and another go at God Emperor! (a campaign system based on Mark Cardone's Augustus).



Rules

The following rules are for Solo play where, unlike in my former go, the player is both taking actions and responding to events.


The Random Events Table and additional Glory Points Table (for points earned through the Ruler's self-determined actions) appear in the previous post.

Roman Empire at the end of the reign of Gaius Maudlinus


Example of Play

The former ruler, Gaius Maudlinus has been assassinated by disgruntled Senators. His ambitious nephew, Taedious Maudlinus has taken control and has pledged to make Rome great again (and make himself and his mates a great deal of money).

 

Map showing the position of the Legions


The battles were once again fought using Dominion of the Spear rules and graphics on the PC for units. For year 1's move I determined that Rome could attack one of the three closest areas, two of which involved sea crossings. 

Rome v Illyricum

The Empire has grown in Year 1


and grown some more in Year 2




A short but busy reign for Taedious, and a footnote in History perhaps for grabbing some land.


Multi-Player (or Solo Multi-Ruler)

Two (or more?) rulers could easily be run in parallel with two record sheets and three (or more) dice being rolled for initiative. Perhaps a King of Caledonia has arisen seeking to build an Empire to rival that of Rome..? Both sides would be subject to Random Events that could aid or hamper their ambitions, and when their borders meet there would be a clash of empires. Lots of possibilities, though very little time (sigh). Any thoughts would be welcome.