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Monday, 23 June 2025

SKOMC Part 3

 The situation at the end of Year 4 of the Simple Knock Out Mini Campaign was as follows:


Psuedo-Klasica had absorbed Mooritania, and Mythica taken Keltica. The two remaining powers were now embroiled in a protracted war, each hoping to achieve total dominance with a knock-out blow...

Year 5

In Year 5, Pseudo-Klasica attacked Mythica. The random terrain once again generated a board with a river (crossable only at the bridge) but to the horror of the attacking General, the second die roll rotated the board so that he was forced to cross the river just to get onto the battlefield...


The Mythicans rushed forward and took control of the centrally positioned hill whilst the attackers queued to get across the bridge.


A fire fight between the two army's archers ensued. Mythica then committed infantry on the flanks of the hill. The Pseudo-Klasican General was forced to personally lead a charge at the hill to quell the arrow storm.

The Mythican Infantry made short work of the attacking archers, and the Pseudo-Klasicans found themselves exhausted before they could even get all of their force to bear.

The Mythican's closed in


And suddenly it was all over


Year 6

In Year 6, the tenacious Pseudo-Klasicans attacked Mythica again. This time the terrain was more favourable. 

The Mythican General spread his force wide and attempted to out flank the more tightly bunched aggressor.



The two commanders met in a clash in the centre of the field, but the Pseudo-Klasicans didn't seem to have their heart in it, and were soon on the back foot.


Ground down by the battering from the flank, the attackers were reduced to Exhaustion Point, and then soon afterwards, routed.


Two attacks and no conclusion. Will the Campaign reach a denouement anytime soon?



6 comments:

  1. More conflict!, 😯. The sudden terrain switch was a nice touch, and the P-K army was really a bit stuffed from the get go there. Are you randomising the army selections each battle, or using one composition per nation for the whole campaign?

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    1. Yes indeed! Terrain and Army selection are diced for each battle. Y5 was a tough one for the P-K.

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  2. Well, the Pseudo-Klasicans are certainly up for a fight aren’t they? However, despite having launched two attacks against the Mythicans they have little to show for their efforts - apart from piles o’ casualties ⚔️ 🤕
    In the first (Year 5) battle, the attackers were faced with rather unfavourable terrain.
    FWIW in my solo campaigns, if this circumstance happens, I often allow the attacker to decide against giving battle and instead would allow them another choice of battlefield. I rationalise that as something like “my cavalry and pike phalanx are unsuited to (say) all that rough and boggy terrain, so I will seek to find a battlefield more suitable to my troops and tactics”.
    Likewise, I would also allow a defender, if faced with very unsuitable terrain, to decide against giving battle and to withdraw to, hopefully, find a more suitable battlefield.
    Generally I only give each side a single chance to avoid battle and then oblige them to have to give battle on whatever battlefield is subsequently chosen.
    Two final thoughts:
    #1 = that “bridge” still looks like a Kit-Kat to me 😉
    #2 = Mythicans? Nah. I can’t get past the minis being Elves (sorry).
    Cheers,
    Geoff

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    1. That's an interesting idea regarding refusing a battlefield Geoff.
      1. The kit-kat bridge was a coffee stirrer so there is a theme...
      2. I know they're Elves really hence the Mythical moniker - I was trying to avoid scaring off potential readers by involving "Fantasy"!!

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  3. Very interesting. I like Geoff's idea of refusing battle. Perhaps if one side does so it can be penalized by automatically being the defender in the next fight and having to deploy first.

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    1. Thanks Mark.
      Yes, that would definitely put the pressure on!

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