A rare day off work (with a list of chores as long as your arm) has presented the opportunity to squeeze in a quick game. To save time I grabbed the RISK figures and set up a small battlefield. This was based (roughly) on Donald Featherstone's classic Action in the Plattville Valley.
The objectives for Armies Red and Blue are to capture the River Crossing at Stier Brucke and the Town of Pflattburg. Holding one of them at the end of the battle would require using more forces in the area which neither side wants to commit. The game was to be played with Portable Wargame rules until both sides had reached Exhaustion Point (standard 30% SP).
Blue started nearer to the town while Red got to dominate the crossing point.
Blue quickly took charge of the town. Cavalry on both flanks engaged the enemy's foot.
Red attempted to reduce the Blue force in the town with cannon fire but this proved futile.
To the West of the town Red's infantry attempted to clear Blue's troops before assaulting the church. To the East Blue crept closer to the river crossing.
By mid-afternoon Red's numbers were reduced to Exhaustion Point. Blue still held the town and it was now a case for Red of holding the crossing in order to slow Army Blue's advance.
A fierce artillery duel saw both sides Eastern guns put out of action - at this point I allowed Red's General to move position to join the infantry holding the crossing.
Army Red stubbornly held the bridge as Blue inched towards EP, which would end the battle.
At the end of the day Red's General finally admitted defeat. Blue had taken both objectives and was able to advance.















































