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Saturday, 22 July 2023

Jeux avec Frontieres Part 3: The Winner Takes it All

 The situation at the end of Season Six: The Elves were dominating.


The concluding battle would see the winner taking all and so was fought on the frontier between the wooded Elf territory and the hilly Orc lands. Rather than just line up and bash each other, the two forces were tasked with capturing a barrow atop a hill in the centre of the field of battle. If neither side controlled the barrow at the end of the battle then a count back of surviving forces would decide the victor.


For this game a 12x8 grid was used. The Elf side arrived with an Ent, the Orcs opted for a Troll.

The Troll is ME12 25mm Small Troll (Minifigs Mythical Earth range) and fits in nicely with 10mm figures.

The Elves were first to capture the Barrow. There their luck ended.

The Elf left flank was mauled by wolf-riding orcs. The Centre did better, as did their Cavalry on the right, however they reached Exhaustion Point a few turns before the Orcs without any Elfin boots remaining on the Barrow top.
When the Orcs also reached EP they were in full possession of the objective and had more surviving troops. 

An Orc victory!

The Future's 'orrible. The Future's Orc.




12 comments:

  1. Well, MJT…got there!! A climactic battle to end on. Excellent stuff ๐Ÿ‘๐Ÿผ๐Ÿ‘๐Ÿผ, It’s been an interesting campaign to follow…and now Orcs in charge…..๐Ÿ˜ณ. !!! How did you find using the larger board?

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    1. Thanks Martin. The wider board didn't really make a difference in this game but hopefully will in the next one I've got planned!

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    2. Ah, a teaser……..looking forward to the next ๐Ÿ™‚๐Ÿ‘๐Ÿผ. Any extra clue as to what you have up your sleeve for the next one?

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    3. Ha! Just a vague notion right now

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    4. Oooh…another tease ๐Ÿ™ƒ๐Ÿ˜ณ ๐Ÿ‘

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  2. A satisfying conclusion! I really like this format, it gives just enough detail for background for a campaign, and leads to a satisfying conclusion in a playable number of battles. Perhaps an invaders from across the sea can come and contest the orcs control, with maybe a revolt or two to go along with it...

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  3. Cheers Mark. The knockout format is great for me as I tend to spend too much time thinking about Campaigns without actually playing them!

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  4. After episode II, I would not have bet even a copper coin on the Orcs, but here they are.

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    1. Nor would I have Philotep and that's the great thing about the Knockout format - totally unpredictable

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  5. Interesting conclusion to the campaign and just goes to show that it's not always necessary to have complications to have a good campaign that gave your table-top battles a reason.

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    1. Cheers Joe. Yes it's a nice simple way of playing some games and can lead to unexpected results!

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