Today saw the start of another Martin Smith Mini Campaign that links One Hour Wargame scenarios. To allow a bit of context I generated a map and dreamed up a reason for the conflict.
The Emir Asswhan XXIVth of Sutura has for some years been less than content with his neighbour, His Diviness the Grand Duke Roldolfo of Valvico, particularly regarding claims to a small enclave held by the Grand Duchy in the North of Sutura. Now that a particularly rich coal field has unexpectedly been discovered in the Valvicon Enclave (actually named Duibron on the map) the Emir sends an army to take what he considers to be his property.
The Valvicon Enclave or Duibron |
OHW 11: Surprise Attack
The rules used were a gridded version of Peter's D3 Horse & Musket OHW Variation (see HERE). As neither side rolled up Skirmishers, the wooded area was off limits to all arms, as of course was the small lake.
The Emir's Army favours a Lilac uniform whereas the Grand Duke's Army of Duibron prefers Red.
In the early stages of the battle, Red's force of two infantry regiments managed to delay the invaders long enough to allow more troops to arrive and occupy the objective (the Crossroads).
Once the Emir's Army had eliminated the delaying force it was on to the objective.
The defenders' however put up stiff resistance, and the Activation rules make it increasingly difficult to get actions performed as casualties are accrued. Time was running out for the Emir's force.
Towards the end of the day it was touch and go who would prevail
But as the sun set, the remnants of the Grand Duke's Army withdrew to fight another day leaving the Suturans victorious.
Interesting battle report as usual. And your map is very, very nice, how did you do it ?
ReplyDeleteThank you Philotep.
DeleteThe map was generated using Azgaars fantasy map generator - it's a free map creator and I hope it stays so!
Excellent start to the campaign, MJT 👍🏼👍🏼. Love the Risk armies.
ReplyDeleteHow did you find the D3 rules? And did you translate 6” in the D3 rules = 2 squares movement eg ?
Cheers Martin. This is the first time I have used Peter's rules and they worked very well - the activation system feels right and adds tension. The only difference I play is to allow turning throughout a move rather than at the ends.
DeleteI too Ike the map and also the campaign background. Good luck with the campaign.
ReplyDeleteThanks Peter. The Map is completely generated by the system in this case. It's quite fun being presented with a ready made map and creating the stories behind the countries.
DeleteAn interesting start. Looking forward to the next battle.
ReplyDeleteThanks Mark.
DeleteMaudlin Jack Tar,
ReplyDeleteI missed the first part of this campaign so I’ve only just read this blog post … and I’m looking forward to seeing how this will unfold.
All the best,
Bob
And I missed your comment! Thanks very much Bob.
ReplyDelete